Wooden nightstand Tommy

bedside table, nightstand, yöpöyta

ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.000000
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 51.605106
cameraFov (float): 38.457817
cameraNearClip (float): 222.299988
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 434.941040
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000
type (string): “scanlineimage”

=Channels=
A (half)
B (half)
G (half)
ObjectID_001.B (half)
ObjectID_001.G (half)
ObjectID_001.R (half)
R (half)
atmosphere.B (half)
atmosphere.G (half)
atmosphere.R (half)
background.B (half)
background.G (half)
background.R (half)
defocusAmount (half)
diffuseFilter.B (half)
diffuseFilter.G (half)
diffuseFilter.R (half)
effectsResult.B (half)
effectsResult.G (half)
effectsResult.R (half)
globalIllumination.B (half)
globalIllumination.G (half)
globalIllumination.R (half)
lighting.B (half)
lighting.G (half)
lighting.R (half)
noiseLevel (half)
reflection.B (half)
reflection.G (half)
reflection.R (half)
reflectionFilter.B (half)
reflectionFilter.G (half)
reflectionFilter.R (half)
refraction.B (half)
refraction.G (half)
refraction.R (half)
refractionFilter.B (half)
refractionFilter.G (half)
refractionFilter.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
worldNormals.X (half)
worldNormals.Y (half)
worldNormals.Z (half)
worldPositions.X (float)
worldPositions.Y (float)
worldPositions.Z (float)

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.